有关于我 Biography一些经历 Experience自画像Self-Portrait

Career Experience



2026
担任BnuttyPaw产品研发与视觉设计负责人。负责宠物玩具及主题产品的创意与设计,将品牌世界观与IP转化为可落地产品;统一把控产品、包装、展位及宣传视觉;参与打样工艺沟通,以AI辅助迭代与预演。
Served as Product Development and Visual Design Lead at BnuttyPaw. Developed creative concepts and designs for pet toys and themed products, translating the brand’s worldbuilding and IP into tangible products. Oversaw product, packaging, exhibition booth, and promotional visuals; coordinated prototyping and production processes, using AI-assisted iteration and visualization.

2026
参与黄仁俊(RENJUN)《同谋者的默契》及严浩翔《Someone to Love》两支MV制作,负责AI特效后期。
Contributed AI visual effects and post-production to two music videos: RENJUN’s 同谋者的默契 and Yan Haoxiang’s Someone to Love.

2025
受elfKeca可咖涉山川咖啡委托,担任品牌视觉负责人,负责logo设计及品牌调性。
Commissioned by elfKeca Coffee, serving as Brand Visual Director, responsible for logo design and overall brand visual strategy.

2024年6月—2025年9月 全职  |  Jun 2024 – Sep 2025  Full-time
任职于MOTSE墨子,担任概念美术组组长。参与整体把控制作秦始皇陵沉浸影厅、数字时装走秀、ENCORE livehouse舞台美术概念等。
Worked at MOTSE as Head of the Concept Art Team. Led and supervised concept development for projects including the immersive Qin Shi Huang Mausoleum Theater, digital fashion runway shows, and ENCORE Livehouse stage visual concepts.

2024
与SAN导演合作,担任逐帧动画特效设计师,参与艺人林墨MV《绿色的风》。
Collaborated with director SAN, serving as Frame-by-Frame Animation Effects Designer for recording artist Lin Mo’s music video Green Wind.

2024
受JINJI酒吧委托,参与品牌设计,包括logo设计及品牌调性。
Commissioned by JINJI Bar to participate in brand identity design, including logo development and brand tone definition.

2023年4月—2024年4月 全职  |  Apr 2023 – Apr 2024  Full-time
任职于吉比特雷霆游戏深圳团队,担任场景概念原画师。参与手游《问剑长生》场景概念研发。
Worked at G-bits Network Technology (Xiamen) Co., Ltd. (Thunder Games, Shenzhen branch) as a Scene Concept Artist. Participated in scene concept development for the mobile game Wen Jian Chang Sheng.

2022
00indahouse × quick 联名公益周边参加艺术市集杭州造像节。
00indahouse × Quick charity merchandise project exhibited at Hangzhou ZaoXiang Art Festival.

2021年6月—2022年4月 全职  |  Jun 2021 – Apr 2022  Full-time
任职于深圳丝路视觉(Silkroad Visual Technology Co., Ltd.),担任概念组概念美术设计师。参与制作《白象传说》四折幕沉浸影片、台州科技馆元宵节3D裸眼影片等。
Worked at Silkroad Visual Technology Co., Ltd. (Shenzhen) as a Concept Artist in the Concept Design Team. Participated in the immersive four-panel panoramic film The Legend of the White Elephant, and 3D naked-eye festival films for Taizhou Science and Technology Museum.

2021
与 quick 龟壳影像社区三周年联名举办公益周边设计活动。
Collaborated with Quick (Guike Imaging Community) on its third anniversary to co-host a charity merchandise design initiative.

2020—2021  |  2020–2021
成立零零几插画文化传播有限公司,担任创始人、法人。服务企业包括万科集团、龙湖地产、自嗨锅、有本健康科技、ibricker少儿国际教育等。
Founded Ling Ling Ji Illustration & Cultural Communication Co., Ltd., serving as Founder and Legal Representative. Clients included Vanke Group, Longfor Properties, Zihai Hotpot, Youben Health Technology, and iBricker International Children’s Education, among others.

2020
受第四音乐委托,与旗下艺人施鑫文月合作,担任视觉设计师。参与个人logo设计、专辑封面,以及《丁丁猫儿》《素芬儿,别走》《嗯》《solar survivor》等MV美术制作。
Commissioned by Fourth Music, collaborated with recording artist Shi Xinwenyue as Visual Designer. Contributed to personal logo design, album covers, and visual production for music videos including Ding Ding Mao’er, Sufen’er, Don’t Go, Mm, and Solar Survivor.

2019
受刺绣艺术博物馆(Liansheng Zhai Embroidery Art Museum)委托,担任品牌视觉设计负责人。主导博物馆相关周边产品设计、包装设计及新媒体运营。
Commissioned by Liansheng Zhai Embroidery Art Museum, served as Brand Visual Design Director, leading museum merchandise development, packaging design, and new media visual operations.

2019
成为视觉中国签约插画师。
Became a Contracted Illustrator with Visual China.





Exhibitions



2026年10月15日—18日
参与群展Monstrous Tenacities,The Old Waiting Room,伦敦,英国。展览由Taproots Art Collective与Altercoda共同举办。
Participated in Monstrous Tenacities, a group exhibition at The Old Waiting Room, London, UK, 15–18 October 2026. Organized by Taproots Art Collective and Altercoda.

2026年5月15日—8月31日
参与当代艺术展《在凝视的裂缝中》,苔生诗集·屿空间,广州,中国。
Participated in In the Fissure of the Gaze, a contemporary art exhibition at Taisheng Shiji · Yu Space, Guangzhou, China, 15 May – 31 August 2026.

2023
作品入选“望:当代中国艺术展”。
Selected for “Gaze: Contemporary Chinese Art Exhibition”.

2021
作品参与天津意式风情街“来者皆是客”天津美术学院当代艺术设计作品九人联展。
Participated in “All Are Guests” – Contemporary Art & Design Group Exhibition (Tianjin Italian Style Town × Tianjin Academy of Fine Arts).




Publications and Media



2026
作品入选Al-Tiba9 Contemporary Art Magazine第22期。
Work selected for inclusion in Al-Tiba9 Contemporary Art Magazine, Issue 22.



Awards



2026
L. Ron Hubbard未来插画家大赛半决赛入围(证书标注 Quarter 43B)
Semi-Finalist, L. Ron Hubbard’s Illustrators of the Future Contest (Quarter 43B, as stated on the certificate)

2025
威尼斯国际艺术设计奖铜奖
Bronze Prize, Venice International Art & Design Awards

2023
第四届香港当代设计奖铜奖
Bronze Award, 4th Hong Kong Contemporary Design Award

2023
第五届GGAC全球游戏美术概念大赛专业组场景概念优秀奖
Excellence Award (Professional Category – Scene Concept), 5th Global Game Art Contest (GGAC)

2021
香港当代设计奖铜奖
Bronze Award, Hong Kong Contemporary Design Award

2021
CADA日本概念艺术设计奖铜奖
Bronze Award, CADA Japan Concept Art & Design Award